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CryptoFights enjoys explosive success on BSV blockchain

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CryptoFights enjoys explosive success on BSV blockchain

It was only a matter of time before an application came along that demonstrated the true power of BSV enterprise blockchain.

It appears that moment has arrived, and the killer app is a popular game called CryptoFights by FYX Gaming. Right now, it’s experiencing exponential growth with over half a million daily on-chain transactions and growing.

Wow, Cryptofights is really laying the gauntlet when it comes to on chain transaction volume..!

Name one other app across another other chain that is producing this many transactions on a daily basis? pic.twitter.com/EDA2cyi3Am

— Eli Afram (@justicemate) July 18, 2021

As the only proof-of-work blockchain that scales, CryptoFights wouldn’t work on any blockchain other than BSV. Let’s dig into the details and learn more about the meteoric rise of CryptoFights.

What is CryptoFights?

CryptoFights is a single-player fantasy RPG game. Players explore worlds and get into 1v1 battles against others. Each round ends when one player’s character reaches zero hit points.

Here’s how a typical fight goes:

  • The first step involves picking species and skills. Dwarves, human assassins, elves, and other species are some of the options.
  • Characters then explore different fantasy worlds and battle other players. There are various tiers that successful players ascend through.
  • Skilled players can play for real money to win BSV and NFTs with real value. These can be traded freely on the marketplace.
  • Note that character creations are free. Players can create multiple characters to test them.

CryptoFights can currently be played on Android, Windows, and the Android emulator Bluestacks.

Clearly, this BSV-based game is a hit with players. The daily CryptoFights transactions totaled 42,265 at the end of June. As of the time of writing, they’ve surpassed 545,000 on a daily transaction graph that is going vertical.

Source: BSVData.com
Source: BSVData.com

On-chain stats and game growth

What can we learn about CryptoFights from looking at the data?

Right now, it is the most-used application on BSV by a long way. Popular BSV casino Peergame came in second with 18,800 daily transactions against CryptoFights’ 545,785 transactions on July 19—also marking an explosive growth for the online casino platform, as this is more than double their usual number of transactions.

CryptoFights generated $2,434.05 in miner fees on July 19th. One week previously, it generated $204.92. This demonstrates both its viral growth and how BSV will be sustainable in the long term. It won’t rely on a diminishing block reward and a handful of sky-high fees. Instead, it will generate miner fees with application utility.

And despite the rapid growth, the mean transaction fee was just $0.00332.

On July 16, CryptoFights announced on Twitter that more than 200,000 NFTs had been won in the past 60 days. This was before the viral explosion of the game, so it’s safe to say this number is now considerably higher.

We just hit a new all-time total record, with 200k+ #NFTs won by #CryptoFights players in the last 60 days!! 📦✨

🔻 Start stacking your NFTs for FREE:https://t.co/4uIcYt5V9g#playtoearn #btc #bnb #bsv #NFT #crypto #bitcoin #win #eth pic.twitter.com/cWdWm8dpA2

— CryptoFights (@CryptoFights) July 16, 2021

Players have the ability to win real money playing CryptoFights. Right now, the number one player on the game leaderboard earned $146.70 in 24 hours. They participated in 1186 fights with 815 wins.

Only on BSV

The most exciting thing about CryptoFights is that it’s just getting started. On-chain data shows that the game started going viral in mid-July and underwent 5x transaction growth between July 16 and July 19. With the attention this game is getting, it’s not likely to plateau anytime soon.

This insane growth would have brought inferior blockchains to a standstill, but as Satoshi Nakamoto said plainly in his early communications, Bitcoin has “no real scaling ceiling.” That unlimited scaling ability has finally been restored on BSV.

We are witnessing the awesome power of Bitcoin unbounded with CryptoFights. This is only the first chapter in a much longer story that will see Bitcoin scale to global dimensions with billions of daily transactions. You can try CryptoFights here.

Watch: CoinGeek Zurich panel, Casual Games & eSports on Blockchain

New to Bitcoin? Check out CoinGeek’s Bitcoin for Beginners section, the ultimate resource guide to learn more about Bitcoin—as originally envisioned by Satoshi Nakamoto—and blockchain.

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Tencent limits how long kids can play its flagship game, ‘Honor of Kings’

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Tencent limits how long kids can play its flagship game, ‘Honor of Kings’

China’s regulatory war against its tech giants isn’t limited to data. After opening a front in gaming back in 2018, the government is now adding to the restraints the biggest publishers face. Tencent is first on the chopping block. The publisher has been forced to further slash playing time on Honor of Kings for those aged under 18 to one hour during regular days and two hours on weekends. The rules, designed to appease the country’s all-powerful censors, come into effect today, according to state media outlet the South China Morning Post

Previously, play time in China was capped at 90 minutes per day during the week and three hours per day at weekends and holidays as part of broader rules introduced in 2019. Additional restrictions banned younger gamers from playing between 10 p.m. and 8 a.m. and curbed how much they could spend on downloadable content.

Honor of Kings is a hugely popular multiplayer online battle arena game developed by Tencent subsidiary TiMi Studio Group, also known for Call of Duty: Mobile and Pokémon Unite. As of November, the mobile title boasted 100 million players. But, its success has also brought with it increased scrutiny. In June, Tencent found itself at the center of a lawsuit that accused it of including “inappropriate” content in Honor of Kings, including characters with low-cut clothes and historical inaccuracies.

The latest crackdown comes amid growing fears in China over the addictive nature of video games. On Tuesday, a state-affiliated media outlet described the products produced by the gaming industry as “spiritual opium.” The article continued: “No industry or sport should develop at the price of destroying a generation.”

Therein lies the broader issue. China is currently grappling with a generational divide that has seen younger citizens reject the competitive lifestyle pressures heaped upon them. This stance is encapsulated by the “tang ping,” or “lying flat,” philosophy embraced by a growing number of Gen Z Chinese. In a nutshell, it signifies those who choose not to work hard, not to buy property and not to marry and have children. 

Instead of addressing the societal complaints, China is choosing to deflect the blame onto the gaming industry.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Vudu and FandangoNow merge into a single streaming service

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Vudu and FandangoNow merge into a single streaming service

Fandango has revealed Vudu’s fate more than a year after it purchased the streaming platform from Walmart. No, Vudu isn’t going away. In fact, it’s merging with its parent company’s own streaming service, FandangoNow, to form a single platform that’ll take on Vudu’s name. Fandango told TechCrunch that it decided to retain Vudu’s branding, because it has a following that’s significantly larger than FandangoNow’s. According to data from the NPD Group, Vudu is in over 75 million TV-connected devices in the US and has more than 60 million registered users. 

As a result of the merge, Vudu will replace FandangoNow as Roku’s official movie and TV store. Roku devices will automatically update the app, and owners will be able to purchase the media they want using Roku Pay. The new Vudu will offer more than 200,000 movies and TV shows they can purchase, including new releases like F9: The Fast Saga, Pixar’s Luca, The Conjuring: The Devil Made Me Do It, Peter Rabbit 2, The Hitman’s Wife’s Bodyguard, A Quiet Place Part II, Disney’s Cruella, Godzilla vs. Kong and In the Heights. Next Tuesday, Black Widow will arrive on the platform. If you’ll recall, Scarlett Johansson sued Disney for the movie’s simultaneous release in theatres and on Disney+, which reportedly cost the star over $50 million. 

Even though only the Vudu branding will remain, FandangoNow customers won’t lose access to their purchased content. They can now transfer their accounts to Vudu, where they’ll be able to access their TV and movie libraries like usual. 

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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The Morning After: Is this the end of the selfie camera notch?

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The Morning After: Is this the end of the selfie camera notch?

When will see the end of the notch or the hole-punch camera? The fight continues to make in-screen smartphone cameras a viable option. Last year’s ZTE Axon 20 5G was the first phone to attempt the hidden selfie camera, but it struggled with image quality. It’s a predictable issue: The camera has to face out through the screen, affected by whatever the pixels are displaying.

Oppo has announced its third-gen under-screen camera which, based on a sample shot, shows a lot of promise. Even if it’s a company’s own sample, there’s no noticeable haziness nor glare. The company explains this is possible through a combination of electronic engineering and AI smarts. Oppo says it trained its own AI engine “using tens of thousands of photos” to achieve more accurate corrections on diffraction, white balance and HDR.

Oppo's next-gen under-screen camera

Oppo

Then there’s the display. Earlier designs lowered the pixel density in the area above the camera to let more light into the sensor. This, however, made a noticeable patch above the camera. But now, Oppo — or whichever company is making its smartphone displays, possibly Samsung — figured out a way to boost light transmittance by shrinking each pixel’s geometry. In other words, it keeps the same pixel density, but more light can reach the camera sensor.

Oppo hasn’t mentioned a date — or new phone — for the under-screen camera, but ZTE claims to feature an improved version of its under-screen camera in its new Axon 30 5G, which launched in China last week. The timing is all a little too coincidental.

— Mat Smith

Apple’s new Mac Pro GPUs promise a major performance boost

Probably the best you’ll get this year.

Apple Mac Pro with two Radeon Pro W6800X Duo GPUs

Apple

While it’s no Mac Pro with in-house silicon, Apple has updated the Mac Pro with new high-end GPU options. AMD’s Radeon Pro W6800X, W6800X Duo and W6900X cards tout 50 percent improved performance per watt over their Vega II predecessors. All of them include four Thunderbolt 3 ports and an HDMI 2 connector, with support for Infinity Fabric Link that lets up to four GPUs (such as two W6800X Duo modules) talk to each other five times faster than PCIe.

That performance will, of course, cost you: $2,400 extra to configure a new Mac Pro with the W6800X inside, $4,600 for the W6800X Duo and $5,600 for the W6900X. Go all-out and you can spend $9,600 on two W6800X Duos or $11,600 on two W6900X modules. Continue reading.

Boeing and NASA delay Starliner launch due to unexpected valve problem

Expect an update later today.

The Atlas V rocket carrying Boeing's CST-100 Starliner capsule is seen after the launch to the International Space Station was delayed for a do-over test flight in Cape Canaveral, Florida, U.S. July 30, 2021. REUTERS/Joe Skipper

Joe Skipper / reuters

Boeing will have to wait yet again to test its Starliner spacecraft. The company and NASA had planned to launch the capsule on Tuesday on top of an Atlas V rocket at 1:20 PM ET yesterday, but the company had to delay the launch due to “unexpected valve position indications in the propulsion system” that engineers spotted during pre-launch preparations. Continue reading.

The Krispy Kreme Xbox donut taste test.

It doesn’t taste like Mountain Dew.

Krispy Kreme's Xbox doughnut

Engadget, Mat Smith

As promised, we bought Krispy Kreme’s celebratory Xbox donut, with powdered sugar nexus design. Do we own an Xbox? No. But do we like donuts? Yes. Continue reading.

Halo’s Master Chief is your new Waze navigation voice

For a limited time, but probably until ‘Halo Infinite’ actually arrives.

Microsoft and 343 Industries have partnered with Waze to bring the Master Chief and Escharum, his Banished foil in Infinite’s upcoming story campaign, to the navigation app. It’s also possible to change your car’s live map icon to either a Warthog or Ghost and update your profile “mood” to feature the visage of the Spartan or alien war chief. Continue reading.

Amazon is offering $10 in credit for your palm print

The retailer’s contactless payments system is available at 53 of its physical stores.

Amazon is offering $10 in promotional credit to get people to sign up to its palm print payments system, according to an offer spotted by TechCrunch. The retailer launched Amazon One last fall as a contactless way of authenticating purchases and allowing entry into stores using a biometric device. The sign-up process is the only part that requires you to touch the device. After that, you just hover your palm over the scanner to enter a store and complete purchases.

Amazon is aware of privacy concerns and promised to secure palm data using encryption and dedicated secure zones with restricted access controls. For those worried their data could be monetized, Amazon also committed to keeping palm data separate from its other customer data. That said, a $10 voucher may not sway those already put off by the horror stories around the company’s facial recognition tech and Alexa voice recordings. Continue reading.

But wait, there’s more…

Logitech’s latest wireless earbuds are certified by Zoom, Microsoft and Google

Realme’s ‘MagDart’ is an Android take on MagSafe, but faster

AT&T finalizes spinoff of DirecTV into its own company

JLab debuts $20 true wireless earbuds with 8-hour battery life and touch controls

Netflix is making a documentary about SpaceX’s upcoming Inspiration4 civilian flight

The Magic Keyboard with Touch ID goes on sale for $149

Blizzard president ‘steps down’ amid sexual discrimination and harassment lawsuit

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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